TWiki home TWiki > Team1 > ProjectThreeRiskAnalysis (r1.2 vs. r1.3) TWiki webs:
Main | TWiki | Know | Sandbox
Team1 . { Changes | Index | Search | Go }
 <<O>>  Difference Topic ProjectThreeRiskAnalysis (r1.3 - 16 Dec 2004 - AaronArvey)
Changed:
<
<

    • This will probably be the most difficult part of our game to implement
>
>

    • This will probably be the most difficult part of our game to implement. The variables we need to take into account include:
      • Making the AI too hard
      • Making the AI too easy
      • Making the game difficult to master
Added:
>
>

    • We also now need to do extensive player-world collision detection, which may be slightly difficult
    • Ball-Player collisions could also be tricky
Added:
>
>

    • It may also be challenging to convey these rules in a concise manner to the player
Changed:
<
<

    • Third-person control schemes are difficult
>
>

    • We will likely adopt the classic FPS control scheme where ASWD are the ways to move the player and the mouse it used to shoot and to move the view.
Added:
>
>

    • This should eventually be turned into a View class of some sort with an state design pattern
Deleted:
<
<

-- AaronArvey - 08 Nov 2004


Topic ProjectThreeRiskAnalysis . { View | Diffs | r1.3 | > | r1.2 | > | r1.1 | More }
Revision r1.2 - 13 Nov 2004 - 07:40 GMT - AaronArvey
Revision r1.3 - 16 Dec 2004 - 07:09 GMT - AaronArvey
Copyright © 1999-2003 by the contributing authors. All material on this collaboration platform is the property of the contributing authors.
Ideas, requests, problems regarding TWiki? Send feedback.