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 <<O>>  Difference Topic JohnGoKartLog (r1.10 - 17 Dec 2004 - JohnFuetsch)
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December 17

  • Finished up the last few features and bug fixes
  • Packaged up the code and put it on the wiki

 <<O>>  Difference Topic JohnGoKartLog (r1.9 - 15 Dec 2004 - JohnFuetsch)
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December 14

  • Searched for the memory leaks
  • Added HUD image display
  • Tweaked Kart turning
  • Made intro screen graphic

 <<O>>  Difference Topic JohnGoKartLog (r1.8 - 09 Dec 2004 - JohnFuetsch)
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December 8-9

  • After the group stopped working together...
  • Cleaned up a few things
  • Added "laps to go" text
  • Packaged everything for alpha release

December 5

  • Made the Startup Manager
  • Found sounds for everything
  • Wrote Play3D Sound (which doesn't totally work?)
  • Tons of little things

 <<O>>  Difference Topic JohnGoKartLog (r1.7 - 03 Dec 2004 - JohnFuetsch)
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December 2

  • Finished third course
  • Implemented ReusableModels?
  • Found some potential other Kart models online

 <<O>>  Difference Topic JohnGoKartLog (r1.6 - 02 Dec 2004 - JohnFuetsch)
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December 1

  • Started a third course (Sand Course - Great name, huh?)
  • Worked with Chris to iron out timer kinks

 <<O>>  Difference Topic JohnGoKartLog (r1.5 - 30 Nov 2004 - JohnFuetsch)
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November 30

  • Fixed a bug with the Hud
  • Change the course selection screen to use a HUD instead of a second viewport
  • Changed the waypoint camera to load waypoints from a file
  • Got the Cave course totally working

 <<O>>  Difference Topic JohnGoKartLog (r1.4 - 29 Nov 2004 - JohnFuetsch)
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November 29

  • Finished (?) Kart rotations
  • Worked on cartoonifying the Kart model more

 <<O>>  Difference Topic JohnGoKartLog (r1.3 - 29 Nov 2004 - JohnFuetsch)
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November 26-27

  • Created a basic HUD for the Karts

November 25

  • Made it so the Kart's steering wheels and tires are rotatable

 <<O>>  Difference Topic JohnGoKartLog (r1.2 - 16 Nov 2004 - JohnFuetsch)
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November 15-16

  • Added a threaded timer
  • Got the Kart to display
  • Gave the Kart basic input/movement (use arrow keys)
  • Gave controls to the DebugCamera?
  • Added KartCameras? (Cameras latched to a Kart)
  • Added three KartCameras? to the Kart (use PgUp?/PgDown to cycle)
  • Added TransitionCameras? (to make switching between cameras smooth)
  • Added TrackingCameras? (that watch a Kart from a fixed location)
  • Changed the second viewport to cycle between three TrackingCameras? I made up
  • Added WaypointCameras? (which transition between a sequence of camera waypoints)
  • Changed the setup screen to use Waypoint cameras (we have flyby and topdown views now!)
  • Yikes! That's enough for one night.

 <<O>>  Difference Topic JohnGoKartLog (r1.1 - 15 Nov 2004 - JohnFuetsch)
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%META:TOPICINFO{author="JohnFuetsch" date="1100482740" format="1.0" version="1.1"}% %META:TOPICPARENT{name="GrandTheftGoKart"}% November 13:

  • Made terrain and textures for the course
  • Extracted line segment vertices from the course

November 12:

  • Made the basic course (with walls)

November 8:

  • Made a prototype to test basic cart control with momentum

Topic JohnGoKartLog . { View | Diffs | r1.10 | > | r1.9 | > | r1.8 | More }
Revision r1.1 - 15 Nov 2004 - 01:39 GMT - JohnFuetsch
Revision r1.10 - 17 Dec 2004 - 18:09 GMT - JohnFuetsch
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