| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.10 - 28 Oct 2004 - ChrisWilson) |
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| > > | 27-28 October 2004 After several hours, we have a finished product. Stay tuned for further details... |
| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.9 - 25 Oct 2004 - ChrisWilson) |
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25 October 2004
We discussed what tasks remain to be done and assigned them:
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| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.8 - 25 Oct 2004 - ChrisWilson) |
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*24-25 October 2004 *
Chris and John worked for about 6 hours. We:
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| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.7 - 23 Oct 2004 - ChrisWilson) |
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*22-23 October 2004 *
We met for a 4 hour group programming session. We:
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| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.6 - 21 Oct 2004 - SeanBouchard) |
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| > > | 21 October 2004 We met for a 5.5 hour group programming session to get ready for the prototype 3 deadline. Implemented a TriangleCollection class to replace the struct we had been using. Created and implemented the bounceBall method to generate a collision response. Edited the eplison/numerical innacuracy code to enhance performance. Created test cases for collision response. Debugged Room::getCollisions. -- SeanBouchard - 21 Oct 2004 |
| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.5 - 13 Oct 2004 - SeanBouchard) |
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| > > | 12 October 2004 We discussed our current status and plan for the rest of the week. We started the work breakdown and precedence diagram, and discussed our testing plan. We plan to touch base tomorrow and see what needs to be done before the prototype delivery. -- SeanBouchard - 13 Oct 2004 |
| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.4 - 11 Oct 2004 - SeanBouchard) |
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| > > | 10 October 2004 We discussed a plan of action for this week over IM. Our tentative plan is to meet Tuesday afternoon to see where we stand in terms of code, our UML diagrams, and our testing plan. -- SeanBouchard - 11 Oct 2004 |
| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.3 - 06 Oct 2004 - SeanBouchard) |
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6 October 2004
We toured and discussed the skeleton code, then coded the detectFaceCollision, detectEdgeCollision, and detectVertexCollision methods of the CollisionHandler class. We discussed the possibility of using different collision detection algorithms, but decided that for the moment we should follow the notes posted online.
We also assigned work as follows:
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| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.2 - 06 Oct 2004 - SeanBouchard) |
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| > > | 5 October 2004 We met during class and decided to change our design to incorporate a CollisionHandler class. We also set up meeting for 11:00 tonight to work through the code for face, edge and vertex collision detection. -- SeanBouchard - 06 Oct 2004 4 October 2004 |
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| < < | :-- JohnFuetsch - 04 Oct 2004 8:53 pm |
| > > | -- JohnFuetsch - 04 Oct 2004 8:53 pm |
| <<O>> Difference Topic MiniGolfMeetingMinutes (r1.1 - 04 Oct 2004 - JohnFuetsch) |
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%META:TOPICINFO{author="JohnFuetsch" date="1096862220" format="1.0" version="1.1"}%
%META:TOPICPARENT{name="MiniGolf"}%
We met and created the UML Class and Sequence diagrams.
We also assigned work as follows:
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| Topic MiniGolfMeetingMinutes . { View | Diffs | r1.10 | > | r1.9 | > | r1.8 | More } |
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Revision r1.1 - 04 Oct 2004 - 03:57 GMT - JohnFuetsch Revision r1.10 - 28 Oct 2004 - 13:14 GMT - ChrisWilson |
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