| <<O>> Difference Topic RyansLogProj2 (r1.5 - 02 Nov 2004 - RyanAusankaCrues) |
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10/30/04-
11/1/04-
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| > > | -- RyanAusankaCrues - 27 Oct 2004 |
| <<O>> Difference Topic RyansLogProj2 (r1.4 - 28 Oct 2004 - RyanAusankaCrues) |
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10/27/04-
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| <<O>> Difference Topic RyansLogProj2 (r1.3 - 14 Oct 2004 - RyanAusankaCrues) |
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10/14/04- The first part of the meeting James wasn't here because he was doing PL's so I spent a good hour or so going through his standardization function in the triangle class trying to troubleshoot why the ball did not bounce off of the sides of the cube. Ended up commenting a lot of the code because it was hard to follow. Didn't find the route of the problem. Went through all sides of the cube to make sure the vertices are properly entered so that the front face is facing in. With the color scheme we have:
Helped Tim with the Work Breakdown Structure and Precedence Chart based on the UML diagram and Gantt chart I made last time. -- RyanAusankaCrues - 14 Oct 2004 |
| <<O>> Difference Topic RyansLogProj2 (r1.2 - 12 Oct 2004 - RyanAusankaCrues) |
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10/11/04-
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| <<O>> Difference Topic RyansLogProj2 (r1.1 - 07 Oct 2004 - RyanAusankaCrues) |
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%META:TOPICINFO{author="RyanAusankaCrues" date="1097144160" format="1.0" version="1.1"}%
%META:TOPICPARENT{name="TeamLogsProj2"}%
10/3/04-
Set up the Wiki pages for the new project and began work on the collision code and better understanding how OpenGL represents objects and display views.
-- RyanAusankaCrues - 04 Oct 2004
10/6/04- Worked on problems associated with resizing and deactivating the OpenGL window. worked out those bugs. Developed code to create 3D walls for room...turns out we don't need that yet but the work helped me better understand how OpenGL works and better understand the coordinate system used and the gluPerspective() and gluLookAt() functionality. Also wrote a function to compute quadratic roots Also developed the user interface for allowing the user to start the ball with the mouse, change position with the space bar and the new coordinates, and change the velocity with the 'v' key and the new vector components. Very tired now... -- RyanAusankaCrues - 07 Oct 2004 |
| Topic RyansLogProj2 . { View | Diffs | r1.5 | > | r1.4 | > | r1.3 | More } |
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Revision r1.1 - 07 Oct 2004 - 10:16 GMT - RyanAusankaCrues Revision r1.5 - 02 Nov 2004 - 21:01 GMT - RyanAusankaCrues |
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