| Topics in Team3 web: | Changed: now 11:05 GMT | Changed by: |
| GrandTheftGoCart | 08 Nov 2004 - 23:43 - NEW | ChrisWilson |
| GtgcRiskAnalysis | ||
| GrandTheftGoKart | 18 Dec 2004 - 02:00 - r1.12 | JohnFuetsch |
| Initial Design and Planning GtgkConcept Concept Assessment GtgkRiskAnalysis Risk Analysis GtgkCalendar Calendar GtgkUseCases Use Cases GtgkExecutableRecord Executable ... | ||
| GrandTheftGolfCart | 24 Sep 2004 - 07:42 - r1.7 | JohnFuetsch |
| Project 1: Grand Theft Golf Cart TitleAbstract ContactInfo ProjectStatement ProjectMilestones MeetingMinutes RiskAnalysis TestPlan UserGuide PowerPointPresentations ... | ||
| GtgkCalendar | 09 Nov 2004 - 00:32 - NEW | ChrisWilson |
| Major milestones: Prototype 1: Being able to drive a car around a course. A flat course A controllable cart Be able to collide with walls Cart needs to exercise momentum ... | ||
| GtgkConcept | 11 Nov 2004 - 20:32 - r1.2 | SeanBouchard |
| Grand Theft Golf Kart will be a 3D racing game based on Super Mario Kart. We plan to provide multiplayer and network support. We want to continue our theme of golf ... | ||
| GtgkCredits | 18 Dec 2004 - 02:03 - NEW | JohnFuetsch |
| The Wario "Fire" sound and the "win" sound came from classicgaming.com. The "pause" sound came from meanrabbit.com. The music came from wdell.com. The "ready", "set ... | ||
| GtgkExecutableRecord | 17 Dec 2004 - 17:53 - r1.9 | JohnFuetsch |
| Important! All of our executable require the .NET framework version 1.1 or greater to run. Releases ATTACHURL /GTGKMilestone1.zip Milestone 1 (November 18) ATTACHURL ... | ||
| GtgkFinalReport | 17 Dec 2004 - 14:22 - r1.3 | SeanBouchard |
| Game description: Grand Theft Golf Kart is a 3D racing game based on Super Mario Kart. We provide multiplayer and network support. We have continued our theme of ... | ||
| GtgkMeetingMinutes | 17 Dec 2004 - 14:28 - r1.19 | JohnFuetsch |
| November 8: Actually decided on doing this concept We met and did some basic risk analysis. Made a timeline of prototypes Basic work breakdown study for each prototype ... | ||
| GtgkPresentations | 23 Nov 2004 - 05:46 - NEW | ChrisWilson |
| ATTACHURL /GrandTheftGoKartDesign2.ppt Design Presentation | ||
| GtgkRiskAnalysis | 17 Dec 2004 - 14:28 - r1.2 | JohnFuetsch |
| Risk: Can we do OpenGL in C#? Solution: Yes! There is a library called CsGL which is a C# wrapper for OpenGL. Risk: Can we create a split screen with Windows Forms ... | ||
| GtgkScreenShots | 15 Dec 2004 - 21:31 - r1.2 | JohnFuetsch |
| GtgkUseCases | 17 Dec 2004 - 14:42 - NEW | SeanBouchard |
| Starting the game: The user is presented with a series of setup screens. The user can choose a game type (single-player, two-player, or network game), or enter the ... | ||
| GtgkUsersGuide | 17 Dec 2004 - 14:31 - r1.2 | JohnFuetsch |
| Controls: Controls are full customizable, but default to the following: Up arrow go forward Down arrow go backward Left arrow turn left Right arrow turn right Forward ... | ||
| Topic WebHome . { } |
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