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%META:TOPICINFO{author="DominikSlusarczyk" date="1082000640" format="1.0" version="1.1"}% %META:TOPICPARENT{name="WebHome"}%

  • Week-by-Week Objectives
    • Week of 4/11/04
      • 4/17 (Sat): Basic UML diagram.
    • Week of 4/18/04
      • 4/19 (Mon): Milestone I.
    • Week of 4/25/04
      • 4/26 (Mon): Milestone II.
    • Week of 5/2/04
      • 5/03 (Mon): Prototype for demo (Milestone II features).
      • 5/05 (Wed): Milestone III.
    • Week of 5/9/04
      • 5/10 (Mon): Milestone IV.
      • 5/11 (Tue): Project code freeze.
      • 5/12 (Wed): Documentation.
      • 5/13 (Thu): Submit project (deadline).

  • Major Milestones
    • Milestone I.
      • Design Document.
      • Code Refactoring according to UML diagram.
      • Test plan.
      • Basic driver:
        • Launcher.
        • Tilted pinball board (no hole).
    • Milestone II.
      • Flippers.
      • Hole.
      • Terrains.
      • Basic scoring.
      • Keyboard input.
        • To test responsiveness.
      • (Collision Bounding).
    • Milestone III.
      • Textures.
      • Prototype level for shipping.
      • (Dynamic level behavior).
      • (Multiple balls).
      • (Dynamic obstacles).
      • [Text (lighting permitting)].
    • Milestone IV.
      • Final level design.
      • High score table.
      • (Multi-player capability).

NOTE: (Round brackets) means risky feature. [Square brackets] means that the feature may be pushed to a future milestone.

-- DominikSlusarczyk - 15 Apr 2004


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Revision r1.1 - 27 Apr 2004 - 20:23 GMT - TWikiGuest
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