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Janna and Evan met on Saturday to work out some bugs and plan the work we need to do next. We scrapped some of the zig-zag code and simplified things a bit since we won't be using any STL algorithms for the basic zig-zagging. Janna is going to work on creating some interesting patterns and a few more ships, so once that is done, we are basically where we promised to be. The game mechanics and framework are complete: you can move the ship around and fire, the enemies have paths that they follow which we give them. Janna also found some neat explosions code which she is working on integrating into the ships so that things will explode in a cool effect on collisions.

Further work we need to finish, and some responsibilities:

-- EvanParry - 08 May 2004

Topic MeetingMinutes6 . { Edit | Attach | Ref-By | Printable | Diffs | r1.1 | More }
Revision r1.1 - 08 May 2004 - 20:58 GMT - EvanParry
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