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The King is senile. Or dying. Or both. So it has fallen to you to lead the kingdom. Or so it said on the little pamphlet shoved under your door last night. Apparently the king's wise old advisor, Bob, has called a meeting between you and your six brothers to discuss recent events.

After the seven of you have settled down in your chairs (with some difficulties finding people willing to sit next to each other), Bob comes out and speaks.

"The king is senile, or dying, or both. And so it has fallen to you to lead the kingdom."

Bob squints at his papers.

"I'm sorry, I managed to get one of the pamphlets stuck over my notes. One moment."

Some papers are shuffled around.

"Right. So, the seven of you are going to jointly rule the kingdom. You have access to portions of the treasure and guard, and any events that you need more money or manpower you'll have to clear through me. As I'm sure you're all going to go out questing for princesses so you don't have to bother will all this red tape in the future, I will be contacting you periodically to make sure you don't let the kingdom go to pieces.

"Some magical items that were meant to be parts of each of your inheritences have been delivered to your rooms. Your manservent has been preparing equipment deemed useful for your quests and great deeds. I'm sure you're aware that no coercion of the princesses shall be allowed, and you must convince the princess of her own free will to return to this spot and marry you for the coronation to be legal.

Now, as I'm sure you're all interested, I have a short list of possible Princess targets. I've done my research and a bit of magic and have located the five princesses that are deemed most likely to find. I have included a map and compass in each of your equipment lists, with the general areas of each princess marked. But to summarize,

Princess Violet has been enslaved by a dragon, and is being forced to work against her will in the dragon's keep on the southern coastline. You may want to pack some fire resistant pajamas.

Princess Rose has been captured by an evil ogre and is being held somewhere in the mountains to the northeast. We're actually due for an orc invasion from that area in the next few weeks, so I'd appreciate if somebody could take care of that while they're up there.

Princess Daisy is being kept in a tower in the middle of the wasteland to the northwest. The trek across the wastes will be grueling and punishing, and only the brave and true of heart can make the devastating trip. Be sure to pack plenty of water.

Princess Lily has been enchanted by a witch, kept in the top floor of a tower in the Enchanted Forest, to the southwest. Legend has it that she can only be awakened by the kiss of her true love. Make sure to use chapstick.

and last but not least, Princess Hyacinth is actually somewhere in the southwest section of town. I'm not quite sure why none of you have noticed her before.

Good luck!"

Checking your equipment, you seem to have a large supply of standard adventurer's equipment, several horses to carry them with, an amulet of regeneration, and a crowbar of create food and water. Not exactly what you were hoping for, but you're sure you'll manage.

You wait in your room for a few moments thinking and planning. Your manservant, Barlowe, waits expectantly. Realizing you need more information in order to do anything, you head outside for a bit. You happen to overhear one of your brothers (Thuso, from the sound of it) lecturing Bob about something. You just happen to get a little closer and overhear that Thuso is requesting guards to head up northeast to deal with the orc and ogre problem. This gives you an idea.

You quickly send Barlowe off to mess up Thuso's room to buy some time. You quickly go to your own room and grab all the necessary materials to pull off your idea.

Walking outside dressed remarkably like Thuso, you walk by his door and hear loud noises of moving furniture and grumbling. Smiling, you stick copper pieces in the joint of the door. That should keep him busy for a while.

The guards (there are eight of them, incidentally) completely take you at face value, and you ride off with no problems.

During one of the breaks to drink some water, you discover Thuso's pet rock in one of the saddlebags. That should make this disguise easier. He never lets that rock out of his sight. Which makes you wonder how it happens to be here, but you don't question your luck.

Later in the evening your group comes across a man in rather poor quality armor and a man in robes, walking slowly southwards.

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Last edited July 4, 2002 11:24 (diff)