| Trees | Indices | Help |
|---|
|
|
This module implements the GameAction class
|
|||
|
GameAction Every GameActor has, at any given time, a list of possible actions from which they can choose. |
|||
|
TestRecipient a minimal object that can receive, and report on actions |
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
|
|||
__package__ = None
|
|||
|
|||
GameAction base ability ATTACK test cases:
|
GameAction sub-type ability ATTACK test cases:
|
GameAction base ability condition test cases:
|
GameAction sub-type ability condition test cases:
|
GameAction compound-verb test cases:
|
| Trees | Indices | Help |
|---|
| Generated by Epydoc 3.0.1 on Sat Feb 6 18:05:48 2021 | http://epydoc.sourceforge.net |