C:/Documents and Settings/mtauraso/Desktop/proj3/projectX/Enemy.h

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00001 #ifndef ENEMY_H
00002 #define ENEMY_H
00003 
00004 #include "Person.h"
00005 
00006 typedef enum { JUMP, FOLLOWSHOOTAHEAD , FOLLOWSHOOT, SITANDSHOOT} AItype;
00007 
00008 class Enemy : public Person
00009 {
00010 public:
00011         Enemy(List * enemyInfo, int x, int y);
00012         void update();
00013         void die();
00014 
00015         void load(List *enemyInfo);
00016 private:
00017         AItype _brain;
00018 };
00019 
00020 #endif

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