| _addQueue | Level | [private] |
| _background | Level | [private] |
| _cutScene | Level | [private] |
| _cutSceneText | Level | [private] |
| _deleteQueue | Level | [private] |
| _drawnObjects | Level | [private] |
| _filenamebase | Level | [private] |
| _height | Level | [private] |
| _ids | Level | [private] |
| _instance | Level | [private, static] |
| _music | Level | [private] |
| _objects | Level | [private] |
| _objectsLoaded | Level | [private, static] |
| _player | Level | [private] |
| _score | Level | [private] |
| _sounds | Level | [private] |
| _tiles | Level | [private] |
| _width | Level | [private] |
| addObject(Object *o, std::vector< Object * > &vec) | Level | [private] |
| addScore(int score) | Level | [inline] |
| deleteObject(Object *o) | Level | |
| draw() | Level | |
| drawHUD() | Level | |
| getHeight() | Level | [inline] |
| getMusic() | Level | [inline] |
| getObject(std::string id) | Level | |
| getObjects() | Level | [inline] |
| getPlayer() | Level | [inline] |
| getSound(std::string filename) | Level | |
| getTile(int w, int h) | Level | [inline] |
| getWidth() | Level | [inline] |
| instance() | Level | [static] |
| Level() | Level | |
| levelLoad(std::string filenamebase) | Level | |
| levelObjectLoad(std::string filenamebase) | Level | [private] |
| levelSpecsLoad(std::string filenamebase) | Level | [private] |
| levelTextureLoad(std::string filenamebase) | Level | [private] |
| loadObjects() | Level | [private] |
| loadPixelFile(std::string filename) | Level | [private] |
| loadSound(std::string filename) | Level | |
| OBJECTS | Level | [private, static] |
| readObjects(std::string dir) | Level | [private] |
| readTextures(std::string extension) | Level | [private] |
| registerObject(Object *o) | Level | |
| registerTile(Tile *t, int h, int w) | Level | |
| reset() | Level | |
| scheduleDelete(Object *o) | Level | |
| setCutScene(bool cutScene) | Level | |
| setCutSceneText(std::string text) | Level | [inline] |
| setMusic(Mix_Music *music) | Level | [inline] |
| TEXTURES | Level | [private, static] |
| tileHeight | Level | [static] |
| tileWidth | Level | [static] |
| update() | Level | |
| WALKBEHIND | Level | [private, static] |
| WALKINFRONT | Level | [private, static] |
| WALKINTO | Level | [private, static] |
| ~Level() | Level | |