_addQueue | Level | [private] |
_background | Level | [private] |
_cutScene | Level | [private] |
_cutSceneText | Level | [private] |
_deleteQueue | Level | [private] |
_drawnObjects | Level | [private] |
_filenamebase | Level | [private] |
_height | Level | [private] |
_ids | Level | [private] |
_instance | Level | [private, static] |
_music | Level | [private] |
_objects | Level | [private] |
_objectsLoaded | Level | [private, static] |
_player | Level | [private] |
_score | Level | [private] |
_sounds | Level | [private] |
_tiles | Level | [private] |
_width | Level | [private] |
addObject(Object *o, std::vector< Object * > &vec) | Level | [private] |
addScore(int score) | Level | [inline] |
deleteObject(Object *o) | Level | |
draw() | Level | |
drawHUD() | Level | |
getHeight() | Level | [inline] |
getMusic() | Level | [inline] |
getObject(std::string id) | Level | |
getObjects() | Level | [inline] |
getPlayer() | Level | [inline] |
getSound(std::string filename) | Level | |
getTile(int w, int h) | Level | [inline] |
getWidth() | Level | [inline] |
instance() | Level | [static] |
Level() | Level | |
levelLoad(std::string filenamebase) | Level | |
levelObjectLoad(std::string filenamebase) | Level | [private] |
levelSpecsLoad(std::string filenamebase) | Level | [private] |
levelTextureLoad(std::string filenamebase) | Level | [private] |
loadObjects() | Level | [private] |
loadPixelFile(std::string filename) | Level | [private] |
loadSound(std::string filename) | Level | |
OBJECTS | Level | [private, static] |
readObjects(std::string dir) | Level | [private] |
readTextures(std::string extension) | Level | [private] |
registerObject(Object *o) | Level | |
registerTile(Tile *t, int h, int w) | Level | |
reset() | Level | |
scheduleDelete(Object *o) | Level | |
setCutScene(bool cutScene) | Level | |
setCutSceneText(std::string text) | Level | [inline] |
setMusic(Mix_Music *music) | Level | [inline] |
TEXTURES | Level | [private, static] |
tileHeight | Level | [static] |
tileWidth | Level | [static] |
update() | Level | |
WALKBEHIND | Level | [private, static] |
WALKINFRONT | Level | [private, static] |
WALKINTO | Level | [private, static] |
~Level() | Level | |