| _box | Object | [protected] |
| _collidable | Object | [protected] |
| _depth | Object | [protected] |
| _id | Object | [protected] |
| _sprite | Tile | [private] |
| _type | Object | [protected] |
| collidable() | Object | [inline] |
| collide(Object *o) | Tile | [virtual] |
| control() | Object | [inline, virtual] |
| draw() | Tile | [virtual] |
| getBox() | Object | [inline, virtual] |
| getDepth() | Object | [inline] |
| getType() | Object | [inline] |
| id() | Object | [inline, virtual] |
| load(List *objInfo) | Object | [inline, virtual] |
| loadObject(std::string filename, int x, int y) | Object | [static] |
| Object() | Object | |
| Object(List *objInfo, int x, int y) | Object | |
| setCollidable(bool b) | Object | [inline] |
| setDepth(double depth) | Object | [inline] |
| setId(std::string id) | Object | [inline, virtual] |
| setType(CollisionType type) | Object | [inline] |
| Tile() | Tile | |
| Tile(Sprite *sprite, bool collidable, int x, int y, double depth=0) | Tile | |
| update() | Tile | [virtual] |
1.4.6-NO