_instance | glfuncs | [private, static] |
base | glfuncs | [private] |
buildFont(GLvoid) | glfuncs | |
get_funcaddr(const char *p) | glfuncs | [private] |
GLdouble | glfuncs | |
GLenum | glfuncs | |
GLfloat | glfuncs | |
GLfloat | glfuncs | |
GLfloat | glfuncs | |
glfuncs() | glfuncs | [private] |
GLint | glfuncs | |
glPrint(std::string fmt) | glfuncs | |
GLsizei | glfuncs | |
GLubyte | glfuncs | |
GLuint | glfuncs | |
GLuint(APIENTRY *glGenLists)(GLsizei) | glfuncs | |
init_glfuncs() | glfuncs | [private] |
instance() | glfuncs | [static] |
intersect(SDL_Rect &A, SDL_Rect &B, int *x=NULL, int *y=NULL) | glfuncs | [static] |
intersectX(SDL_Rect &A, SDL_Rect &B, int *x=NULL) | glfuncs | [static] |
intersectY(SDL_Rect &A, SDL_Rect &B, int *y=NULL) | glfuncs | [static] |
killFont() | glfuncs | |
load_image(std::string filename) | glfuncs | [static] |
loadTexture(std::string filename, GLfloat coords[4], SDL_Rect &rect) | glfuncs | |
long | glfuncs | |
long | glfuncs | |
power_of_two(int input) | glfuncs | [static] |
SDL_GL_LoadTexture(SDL_Surface *surface, GLfloat *texcoord) | glfuncs | |
void(APIENTRY *glBegin)(GLenum) | glfuncs | |
void(APIENTRY *glEnd)() | glfuncs | |
void(APIENTRY *glVertex3f)(GLfloat | glfuncs | |
void(APIENTRY *glClearColor)(GLfloat | glfuncs | |
void(APIENTRY *glClear)(GLbitfield) | glfuncs | |
void(APIENTRY *glDisable)(GLenum) | glfuncs | |
void(APIENTRY *glEnable)(GLenum) | glfuncs | |
void(APIENTRY *glColor4ub)(GLubyte | glfuncs | |
void(APIENTRY *glPointSize)(GLfloat) | glfuncs | |
void(APIENTRY *glHint)(GLenum | glfuncs | |
void(APIENTRY *glBlendFunc)(GLenum | glfuncs | |
void(APIENTRY *glMatrixMode)(GLenum) | glfuncs | |
void(APIENTRY *glLoadIdentity)() | glfuncs | |
void(APIENTRY *glOrtho)(GLdouble | glfuncs | |
void(APIENTRY *glRotatef)(GLfloat | glfuncs | |
void(APIENTRY *glViewport)(GLint | glfuncs | |
void(APIENTRY *glFogf)(GLenum | glfuncs | |
void(APIENTRY *glGenTextures)(GLsizei | glfuncs | |
void(APIENTRY *glBindTexture)(GLenum | glfuncs | |
void(APIENTRY *glTexParameteri)(GLenum | glfuncs | |
void(APIENTRY *glTexImage2D)(GLenum | glfuncs | |
void(APIENTRY *glColor3f)(GLfloat | glfuncs | |
void(APIENTRY *glVertex2f)(GLfloat | glfuncs | |
void(APIENTRY *glTexCoord2f)(GLfloat | glfuncs | |
void(APIENTRY *glTexEnvf)(GLenum | glfuncs | |
void(APIENTRY *glColor4f)(GLfloat | glfuncs | |
void(APIENTRY *glDepthMask)(GLboolean) | glfuncs | |
void(APIENTRY *glClearDepth)(GLclampd) | glfuncs | |
void(APIENTRY *glDepthFunc)(GLenum) | glfuncs | |
void(APIENTRY *glShadeModel)(GLenum) | glfuncs | |
void(APIENTRY *glFinish)() | glfuncs | |
void(APIENTRY *glDeleteLists)(GLuint | glfuncs | |
void(APIENTRY *glPopAttrib)() | glfuncs | |
void(APIENTRY *glCallLists)(GLsizei | glfuncs | |
void(APIENTRY *glListBase)(GLuint) | glfuncs | |
void(APIENTRY *glPushAttrib)(GLbitfield) | glfuncs | |
void(APIENTRY *glRasterPos2f)(GLfloat | glfuncs | |
void(APIENTRY *glGetBooleanv)(GLenum | glfuncs | |
void(APIENTRY *wglUseFontBitmapsA)(HDC | glfuncs | |