C:/Documents and Settings/mtauraso/Desktop/proj3/projectX/CutScene.h

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00001 #ifndef CUTSCENE_H
00002 #define CUTSCENE_H
00003 
00004 #include "Object.h"
00005 #include "Parser.h"
00006 
00007 #include <queue>
00008 
00009 class CutScene : public Object {
00010 public:
00011         CutScene(List *info, int x, int y);
00012         ~CutScene();
00013 
00014         void load(List *info);
00015         void update() { _keyTimer++;}
00016         void draw() {;}
00017         void collide( Object* o );
00018         void control();
00019 private:
00020         bool _active;
00021         std::queue<List *> _scene;
00022 
00023         int _keyTimer;
00024 
00025         void runScene();
00026 
00027 };
00028 
00029 #endif

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