C:/Documents and Settings/mtauraso/Desktop/proj3/projectX/ShootCommand.cpp

Go to the documentation of this file.
00001 #include "Command.h"
00002 #include "Person.h"
00003 #include "List.h"
00004 #include "Level.h"
00005 #include "Player.h"
00006 
00007 #include <iostream>
00008 
00009 using namespace std;
00010 
00011 const std::string ShootCommand::_id = "shoot";
00012 
00013 ShootCommand::ShootCommand(Person *person)
00014 :_person(person)
00015 {
00016 }
00017 
00018 ShootCommand::ShootCommand(List *command)
00019 {
00020         command = command->rest();
00021         _person = (Person *)Level::instance()->getObject(command->firstString());
00022 }
00023 
00024 void ShootCommand::execute()
00025 {
00026         _person->shoot();
00027 }
00028 
00029 std::string ShootCommand::getString()
00030 {
00031         List *command = new List();
00032         command->snoc(new Atom(_id));
00033         command->snoc(new Atom(_person->id()));
00034 
00035         string commandString = command->getString();
00036         delete command;
00037 
00038         return commandString;
00039 }

Generated on Sat Apr 22 15:05:20 2006 for ProjectX by  doxygen 1.4.6-NO