#include "SDL.h"
#include "SDL_opengl.h"
#include <string>
#include <iostream>
#include <map>
Go to the source code of this file.
Classes | |
class | Sprite |
Enumerations | |
enum | xDirection { LEFT = -1, RIGHT = 1 } |
enum | yDirection { UP = -1, MIDDLE = 0, DOWN = 1 } |
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