C:/Documents and Settings/mtauraso/Desktop/proj3/projectX/textureAdd.cpp File Reference

#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <io.h>
#include <set>
#include <map>
#include <iostream>
#include "SDL.h"
#include "SDL_image.h"

Go to the source code of this file.

Functions

void stripExtension (string &filename)
void readFiles (set< string > &textures, set< string > &pixels, string extension)
void checkCollisions (map< Uint32, string > &colors, set< string > &pixels, string extension, SDL_PixelFormat *&fmt)
int main (int argc, char *argv[])


Function Documentation

void checkCollisions map< Uint32, string > &  colors,
set< string > &  pixels,
string  extension,
SDL_PixelFormat *&  fmt
 

Definition at line 46 of file textureAdd.cpp.

Referenced by main().

int main int  argc,
char *  argv[]
 

Definition at line 69 of file textureAdd.cpp.

References checkCollisions(), and readFiles().

void readFiles set< string > &  textures,
set< string > &  pixels,
string  extension
 

Definition at line 22 of file textureAdd.cpp.

References stripExtension().

Referenced by main().

void stripExtension string &  filename  ) 
 

Definition at line 14 of file textureAdd.cpp.

Referenced by readFiles().


Generated on Sat Apr 22 15:05:20 2006 for ProjectX by  doxygen 1.4.6-NO