#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <io.h>
#include <set>
#include <map>
#include <iostream>
#include "SDL.h"
#include "SDL_image.h"
Go to the source code of this file.
Functions | |
void | stripExtension (string &filename) |
void | readFiles (set< string > &textures, set< string > &pixels, string extension) |
void | checkCollisions (map< Uint32, string > &colors, set< string > &pixels, string extension, SDL_PixelFormat *&fmt) |
int | main (int argc, char *argv[]) |
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Definition at line 46 of file textureAdd.cpp. Referenced by main(). |
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Definition at line 69 of file textureAdd.cpp. References checkCollisions(), and readFiles(). |
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Definition at line 22 of file textureAdd.cpp. References stripExtension(). Referenced by main(). |
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Definition at line 14 of file textureAdd.cpp. Referenced by readFiles(). |