Our concept is based off the early 90's game Scorched Earth.
In this game there are two dorms of people, each armed with a fruit cannon. The
goal of the game is to eliminate the other dorm's residents by hitting them
with fruit. The player controls the launch velocity and angle of the fruit
cannon, and each side takes turns launching fruit at each other. Things to
consider for expansion + extras include being able to move the cannon, moving
dorm residents, and random appearances by professors / campsec that are worth
points / punishment if you hit them with fruit.
Arrivo Design Document with Comments
Pre-alpha Risk
Assessment:
·
Collision
Detection
·
Score Tabulation
·
Keyboard Mode
·
Mouse Mode
Post-alpha Risk
Assessment:
·
Linking hand to
mouse movement of Crosshairs (cursor)
·
Physical pie
throwing (not instantaneous)
·
Multiple different
professors on the same level
·
Animations
Features Identified
in POP:
Spacewar – Sounds
effects triggering at collision detection
Ballworld –
ObjectPhysics
Air Hockey –
Professor Motion / Collision Detection