Well, I won't claim responsibility for NuclearChessers, but I will claim at least partial responsibility for the original: NuclearChess?. This was created in a series of chess variants that a bunch of us came up with, after we played out SuicideChess?. The only other game I can think of that we created at that time was CombinationChess and ThermoNuclearChess. I don't recall any others. They were created at the beginning of the fall semester in 1999. Shortly afterwards, ChesSers was created and it was vastly more successful than any of the other variants we had created. -NateCappallo
* I also played it on the internet, as well as in high school.--DanCicio
One game of it was played last semester, after which it was decided to be horribly broken; because of the nature of the game on the ChessSide, the checkers players will almost certainly get a large number of pieces; when they do, they can simply drop them wherever they want, annihilating an even larger number of checkers (since the CheckersSide is forced-capture). Thus the person whose move it is on the CheckersSide when pieces start coming over has an almost certain immediate win.
Another possibility for unborking it would for the jumping checker not to die, but everything else to die, at least eliminating the stupid strategy.