#include <stdio.h>
#include <stdlib.h>
#include <string>
#include <iostream>
#include "SDL.h"
#include "Person.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
#include "Level.h"
#include "List.h"
#include "Parser.h"
#include "CollisionHandler.h"
#include "CommandManager.h"
#include "Command.h"
#include "Screen.h"
Go to the source code of this file.
Functions | |
int | main (int argc, char *argv[]) |
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Definition at line 39 of file main.cpp. References Level::draw(), Screen::drawScreen(), Screen::FRAMERATE, Screen::getScreenRect(), glfuncs::instance(), Screen::instance(), Level::levelLoad(), glfuncs::load_image(), Level::reset(), glfuncs::SDL_GL_LoadTexture(), and Level::update(). |